I made some tutorials already about this couple of plugins, but now I’ll try to refine the workflow, so anyone can start from a good basis to jam everything
I think that this workflow can be used with little adjustments with other guitar plugins, as far as they have a Guitar mode
Here is the routing: 1st Scaler for chords (left hand), and 2nd Scaler for strumming (right hand)
Both Scalers have a MIDI Polysher but the 1st is just used to block notes outside the AAS Strum-GS 2 Chord Keys area
While the other MIDI Polysher is used to move notes up and down in the Strumming Keys area to find some interesting stuff by ear
AAS Strum-GS 2 is used in Guitar mode (no Auto strumming)
Below are 2 Scalers XMLs I used tonight
The left-hand Scaler must be used without any performance so that just chords fall in the Chord Keys area
Scaler-sx.xml (16.2 KB)
The right-hand Scaler instead, can be used with almost all Arpeggios, Perfomances and Phrases, while the other patterns are almost useless to me
Scaler-dx.xml (16.3 KB)
Now start from the XML I dropped to see what happens, then move to another Arpeggio, Performance, etc. and use the 2nd MIDI Polysher to move the range of strumming keys (and stop certain keys to be hit), as far as some other cool strumming jumps out
If you find nothing, move to another Arpeggio, Performance, etc. and use the 2nd MIDI Polysher to move the range of strumming keys, and so on
If the notes don’t fall well in the Strumming Keys area, you can use the Scaler Voice Groupings in tandem with MIDI Polysher
All moves change the game, but finding cool strummings with this workflow is easy, so that in a few minutes I found a blues, a funky, and a rock song, that are just 1 gazillion of the Scaler combinations
Have fun